Today, we know most of the games are played on smartphones, computers, and gaming studios. This required a lot of downloading and storing as the game was played on the user’s device, that’s why this gaming facility is becoming obsolete as a new trend in gaming have established great interest in techies. This new trend is could gaming, which eradicates the unnecessary downloading and transformation of the operator’s device to connect with a high-resolution terminal for the benefit of both provider and user. In simple words, cloud gaming remotely makes an interactive program in the cloud and streams the sections in video arrangement back to the game played over the internet.
After many failed attempts, cloud gaming has been developed by ubiquitous broadband connectivity by experimenting with improvements in cloud technologies. This technical evaluation is an important driver behind the rapid growth in the gaming market. Google, Hatch, Shadow, and Nvidia are the new market players leading this market, whereas Microsoft and Sony are persistently responding to all the opponents to secure their market share. Providing gaming platforms and offering gaming interrelated facilities is the new dynamic stage for competition in the gaming Industry. Some major factors in this race are 5G technology, 3D effects, 4K gaming etc. Microsoft is using xCloud which permitted million prevailing subscribers to stream games immediately. However, for Sony and Google still, there is rigid competition. Future participants like Amazon and Tencent (especially in Asia) need to chase this race soon.
Currently, there are two factors of user demand for cloud gaming facilities. The Initial one is cloud gaming attracts new gamers due to its reduction in cost and technology. Another one is easy accessibility; a user can access gaming at any time and from anywhere with any device. This is because of wireless technology and the expansion of 5G systems. It will have an impact on the potential number of users as 5G will assure ultra-low points of expectancy. To experience high intellectuality and 5G experience telecom Industry also needs to upgrade its systems.
The major developed countries like the United States, Japan, and South Korea have already established 5G infrastructure, which is the major aspect of rapid growth in the cloud gaming market in this region. Asia Pacific region is an emerging market for cloud gaming as massively populated countries like China and India are still in the developing phase. Europe, North America, and Middle East countries are also adopting cloud gaming services. With the advanced technology, optimization of techniques, and cost-effectiveness cloud gaming market is becoming profitable hence it is adopted by many companies and this inspires the next generation of cloud gaming platforms.